﻿using System;
using System.Collections.Generic;
using System.Text;
using System.IO;

namespace NeurOthello.Logic
{
    public interface Player
    {
        PlayerSettings Set { get; set; }
        Position MakeMove(int playerId);
        Position MakeTrainingMove(int playerId);
        void TrainPlayer(double[] result);   
        void SetGame(Othello game);
    }
}
